Non-Player Characters and Artificial Intelligence

by Gonçalo Pereira, António Brisson, João Dias, André Carvalho, Joana Dimas, Samuel Mascarenhas, Joana Campos, Marco Vala, Iolanda Leite, Carlos Martinho, others
Reference:
Non-Player Characters and Artificial Intelligence (Gonçalo Pereira, António Brisson, João Dias, André Carvalho, Joana Dimas, Samuel Mascarenhas, Joana Campos, Marco Vala, Iolanda Leite, Carlos Martinho, others), In Psychology, Pedagogy, and Assessment in Serious Games, IGI Global, 2013.
Bibtex Entry:
@article{pereira2013non,
	Author = {Pereira, Gon{c{c}}alo and Brisson, Ant{'o}nio and Dias, Jo{~a}o and Carvalho, Andr{'e} and Dimas, Joana and Mascarenhas, Samuel and Campos, Joana and Vala, Marco and Leite, Iolanda and Martinho, Carlos and others},
	Journal = {Psychology, Pedagogy, and Assessment in Serious Games},
	Pages = {127},
	Publisher = {IGI Global},
	Title = {Non-Player Characters and Artificial Intelligence},
	Year = {2013}}