@ARTICLE{, author = {Fernandes, J. Loureiro, B. Saraiva, C. and Martinho, C.}, title = {Atlas: Usando familiaridade para recriar jogabilidade}, journal = {VideoJogos 2009 - Conferência de Ciências e Artes dos Videojogos}, year = {2009}, abstract = {Several small games currently distributed online are remakes, lifting the old game’s appearance to today’s graphical standards, but barely improving the fundamental gameplay. This paper describes Atlas, a game in which we explore how adding familiar mechanics to a game (in this case physics-based mechanics) can create a totally new experience for the player.}, }