Publications


2016

  • Gabriel Barata, Sandra Gama, Joaquim Jorge, and Daniel Gonçcalves. Early prediction of student profiles based on performance and gaming preference. Ieee transactions in learning technologies, 2016. (to appear)
    [Bibtex]
    @ARTICLE{Barata2016a,
    author = {Barata, Gabriel and Gama, Sandra and Jorge, Joaquim and Gon{\c{c}}alves,
    Daniel},
    title = {Early Prediction of Student Profiles based on Performance and Gaming
    Preference},
    journal = {IEEE Transactions in Learning Technologies},
    year = {2016},
    note = {(to appear)},
    owner = {Gabriel},
    timestamp = {2016.04.13}
    }
  • Gabriel Barata, Sandra Gama, Joaquim Jorge, and Daniel Gonçcalves. Studying student differentiation in gamified education: a long-term study. Elsevier's journal of computers in human behavior, 2016. (to appear)
    [Bibtex]
    @ARTICLE{Barata2016b,
    author = {Barata, Gabriel and Gama, Sandra and Jorge, Joaquim and Gon{\c{c}}alves,
    Daniel},
    title = {Studying Student Differentiation in Gamified Education: A Long-Term
    Study},
    journal = {Elsevier's Journal of Computers in Human Behavior},
    year = {2016},
    note = {(to appear)},
    owner = {Gabriel},
    timestamp = {2015.05.12}
    }

2015

  • [PDF] [DOI] Gabriel Barata, Sandra Gama, Joaquim Jorge, and Daniel Gonçcalves. Gamification for smarter learning: tales from the trenches. Smart learning environments, 2(1):10, 2015.
    [Bibtex]
    @ARTICLE{Barata2015,
    author = {Barata, Gabriel and Gama, Sandra and Jorge, Joaquim and Gon{\c{c}}alves,
    Daniel},
    title = {Gamification for smarter learning: tales from the trenches},
    journal = {Smart Learning Environments},
    year = {2015},
    volume = {2},
    pages = {10},
    number = {1},
    abstract = {Gamification has been explored recently as a way to promote content
    delivery in education, yielding promising results. However, little
    is known regarding how it helps different students experience learning
    and acquire knowledge. In this paper we study and analyze data from
    a gamified engineering course, to search for distinct behavior patterns.
    We examined data collected from two gamified years, between which
    game changes took place. By clustering students according to their
    performance, we identified three distinct student types, common to
    both years: Achievers, Disheartened, and Underachievers. Interestingly,
    in the second year a new type of student emerged: the Late Awakeners.
    In this paper we carefully describe each student type, and explain
    how gamification can provide for smarter learning by catering to
    students with different profiles. Furthermore, we discuss how our
    findings, both in gamification and cluster analysis can be used to
    develop adaptive and smart learning environments.},
    doi = {10.1186/s40561-015-0017-8},
    issn = {2196-7091},
    owner = {Gabriel},
    timestamp = {2015.05.27},
    url = {http://www.slejournal.com/content/2/1/10}
    }
  • Daniel Gonçcalves, Gabriel Barata, and Joaquim Jorge. Aumentando o envolvimento dos estudantes: uma experi?ncia com gamifica??o no ist, chapter E-Learning & Tecnologias Digitais: Experincias de Inovao Pedaggia no Ensino Superior, pages 20-37. Instituto de Educao da Universidade de Lisboa, 2015.
    [Bibtex]
    @INBOOK{Barata2015a,
    chapter = {E-Learning \& Tecnologias Digitais: Experincias de Inovao Pedaggia
    no Ensino Superior},
    pages = {20-37},
    title = {Aumentando o envolvimento dos estudantes: uma experincia com Gamificao
    no IST},
    publisher = {Instituto de Educao da Universidade de Lisboa},
    year = {2015},
    editor = {Neuza Pedro},
    author = {Gon{\c{c}}alves, Daniel and Barata, Gabriel and Jorge, Joaquim},
    url = {http://iptel-el.ie.ulisboa.pt/ebook/Ebook_IEUL.pdf}
    }

2014

  • [PDF] [DOI] Gabriel Barata, Sandra Gama, Joaquim A. P. Jorge, and Daniel J. V. Gonçcalves. Relating gaming habits with student performance in a gamified learning experience. In Proceedings of the first acm sigchi annual symposium on computer-human interaction in play, CHI PLAY '14, pages 17-25, New York, NY, USA, 2014. ACM.
    [Bibtex]
    @INPROCEEDINGS{Barata2014,
    author = {Barata, Gabriel and Gama, Sandra and Jorge, Joaquim A.P. and Gon\c{c}alves,
    Daniel J.V.},
    title = {Relating Gaming Habits with Student Performance in a Gamified Learning
    Experience},
    booktitle = {Proceedings of the First ACM SIGCHI Annual Symposium on Computer-human
    Interaction in Play},
    year = {2014},
    series = {CHI PLAY '14},
    pages = {17--25},
    address = {New York, NY, USA},
    publisher = {ACM},
    acmid = {2658692},
    doi = {10.1145/2658537.2658692},
    isbn = {978-1-4503-3014-5},
    keywords = {brainhex, cluster analysis, education, gamer profiles, gamification,
    student performance},
    location = {Toronto, Ontario, Canada},
    numpages = {9},
    url = {http://doi.acm.org/10.1145/2658537.2658692}
    }
  • [PDF] [DOI] Gabriel Barata, Sandra Gama, Joaquim Jorge, and Daniel Gonçcalves. Identifying student types in a gamified learning experience. International journal of game-based learning (ijgbl), 4(4):19-36, 2014.
    [Bibtex]
    @ARTICLE{Barata2014a,
    author = {Barata, Gabriel and Gama, Sandra and Jorge, Joaquim and Gon{\c{c}}alves,
    Daniel},
    title = {Identifying Student Types in a Gamified Learning Experience},
    journal = {International Journal of Game-Based Learning (IJGBL)},
    year = {2014},
    volume = {4},
    pages = {19--36},
    number = {4},
    doi = {doi:10.4018/ijgbl.2014100102},
    publisher = {IGI Global},
    url = {http://www.igi-global.com/article/identifying-student-types-in-a-gamified-learning-experience/121792}
    }

2013

  • [PDF] [DOI] Gabriel Barata, Sandra Gama, Manuel J. Fonseca, and Daniel Gonçcalves. Improving student creativity with gamification and virtual worlds. In Proceedings of the first international conference on gameful design, research, and applications, Gamification '13, pages 95-98, New York, NY, USA, 2013. ACM.
    [Bibtex]
    @INPROCEEDINGS{Barata2013d,
    author = {Barata, Gabriel and Gama, Sandra and Fonseca, Manuel J. and Gon\c{c}alves,
    Daniel},
    title = {Improving Student Creativity with Gamification and Virtual Worlds},
    booktitle = {Proceedings of the First International Conference on Gameful Design,
    Research, and Applications},
    year = {2013},
    series = {Gamification '13},
    pages = {95--98},
    address = {New York, NY, USA},
    publisher = {ACM},
    acmid = {2583023},
    doi = {10.1145/2583008.2583023},
    isbn = {978-1-4503-2815-9},
    keywords = {creativity, education, gamification, student participation, virtual
    worlds},
    location = {Toronto, Ontario, Canada},
    numpages = {4},
    url = {http://doi.acm.org/10.1145/2583008.2583023}
    }
  • [PDF] [DOI] Gabriel Barata, Sandra Gama, Joaquim Jorge, and Daniel Gonçcalves. Improving participation and learning with gamification. In Proceedings of the first international conference on gameful design, research, and applications, Gamification '13, pages 10-17, New York, NY, USA, 2013. ACM.
    [Bibtex]
    @INPROCEEDINGS{Barata2013c,
    author = {Barata, Gabriel and Gama, Sandra and Jorge, Joaquim and Gon\c{c}alves,
    Daniel},
    title = {Improving Participation and Learning with Gamification},
    booktitle = {Proceedings of the First International Conference on Gameful Design,
    Research, and Applications},
    year = {2013},
    series = {Gamification '13},
    pages = {10--17},
    address = {New York, NY, USA},
    publisher = {ACM},
    acmid = {2583010},
    doi = {10.1145/2583008.2583010},
    isbn = {978-1-4503-2815-9},
    keywords = {education, evaluation, gamification, student participation, virtual
    learning environments},
    location = {Toronto, Ontario, Canada},
    numpages = {8},
    url = {http://doi.acm.org/10.1145/2583008.2583010}
    }
  • [PDF] Gabriel Barata, Sandra Gama, Joaquim Jorge, and Daniel Gonçalves. So fun it hurts - gamifying an engineering course. In Proceedings of the 15th international conference on human-computer interaction, HCII 2013, pages 639-648, Las Vegas, Nevada, USA, 2013.
    [Bibtex]
    @INPROCEEDINGS{Barata2013,
    author = {Barata, Gabriel and Gama, Sandra and Jorge, Joaquim and Gonçalves,
    Daniel},
    title = {So Fun it Hurts - Gamifying an Engineering Course},
    booktitle = {Proceedings of the 15th International Conference on Human-Computer
    Interaction},
    year = {2013},
    series = {HCII 2013},
    pages = {639-648},
    address = {Las Vegas, Nevada, USA},
    owner = {Gabriel},
    timestamp = {2013.09.04}
    }
  • [PDF] Gabriel Barata, Sandra Gama, Joaquim Jorge, and Daniel Gonçalves. Melhorando o ensino universitário com a gamificação. In Proceedings of the 5th portuguese conference on human-machine interaction, Interacção 2013, Vila Real, Portugal, 2013.
    [Bibtex]
    @INPROCEEDINGS{Barata2013b,
    author = {Barata, Gabriel and Gama, Sandra and Jorge, Joaquim and Gonçalves,
    Daniel},
    title = {Melhorando o Ensino Universitário com a Gamificação},
    booktitle = {Proceedings of the 5th Portuguese Conference on Human-Machine Interaction},
    year = {2013},
    series = {Interacção 2013},
    address = {Vila Real, Portugal},
    owner = {Gabriel},
    timestamp = {2013.09.04}
    }
  • [PDF] [DOI] Gabriel Barata, Sandra Gama, Joaquim Jorge, and Daniel Goncalves. Engaging engineering students with gamification. In Games and virtual worlds for serious applications (vs-games), 2013 5th international conference on, pages 1-8, Sept 2013.
    [Bibtex]
    @INPROCEEDINGS{Barata2013a,
    author = {Barata, Gabriel and Gama, Sandra and Jorge, Joaquim and Goncalves,
    Daniel},
    title = {Engaging Engineering Students with Gamification},
    booktitle = {Games and Virtual Worlds for Serious Applications (VS-GAMES), 2013
    5th International Conference on},
    year = {2013},
    pages = {1-8},
    month = {Sept},
    doi = {10.1109/VS-GAMES.2013.6624228},
    keywords = {Affective computing;Biomedical monitoring;Computational modeling;Games;Neuroscience;Psychology;Sensors}
    }

2012

  • [PDF] [DOI] Gabriel Barata, Hugo Nicolau, and Daniel Gonçalves. Appinsight: what have i been doing?. In Proceedings of the international working conference on advanced visual interfaces, AVI '12, pages 465-472, New York, NY, USA, 2012. ACM.
    [Bibtex]
    @INPROCEEDINGS{Barata2012,
    author = {Barata, Gabriel and Nicolau, Hugo and Gonçalves, Daniel},
    title = {AppInsight: what have I been doing?},
    booktitle = {Proceedings of the International Working Conference on Advanced Visual
    Interfaces},
    year = {2012},
    series = {AVI '12},
    pages = {465--472},
    address = {New York, NY, USA},
    publisher = {ACM},
    acmid = {2254645},
    doi = {10.1145/2254556.2254645},
    isbn = {978-1-4503-1287-5},
    keywords = {computer usage, desktop activity, information visualization},
    location = {Capri Island, Italy},
    numpages = {8},
    owner = {Gabriel},
    timestamp = {2012.07.30},
    url = {http://doi.acm.org/10.1145/2254556.2254645}
    }
  • [PDF] Sandra Gama, Gabriel Barata, Gonçalves Daniel, Rui Prada, and Ana Paiva. A model for social regulation of user-agent relationships. In Proceedings of the 12th international conference on intelligent virtual agents, IVA '12, 2012.
    [Bibtex]
    @INPROCEEDINGS{Gama2012,
    author = {Gama, Sandra and Barata, Gabriel and Gonçalves Daniel and Prada,
    Rui and Paiva, Ana},
    title = {A Model for Social Regulation of User-Agent Relationships},
    booktitle = {Proceedings of the 12th International Conference on Intelligent Virtual
    Agents},
    year = {2012},
    series = {IVA '12},
    owner = {Gabriel},
    timestamp = {2012.07.30}
    }
  • [PDF] [DOI] João Teixeira, Gabriel Barata, and Daniel Gonçalves. Metabrain: web information extraction and visualization. In Proceedings of the international working conference on advanced visual interfaces, AVI '12, pages 534-537, New York, NY, USA, 2012. ACM.
    [Bibtex]
    @INPROCEEDINGS{Teixeira2012,
    author = {Teixeira, João and Barata, Gabriel and Gonçalves, Daniel},
    title = {Metabrain: web information extraction and visualization},
    booktitle = {Proceedings of the International Working Conference on Advanced Visual
    Interfaces},
    year = {2012},
    series = {AVI '12},
    pages = {534--537},
    address = {New York, NY, USA},
    publisher = {ACM},
    acmid = {2254656},
    doi = {10.1145/2254556.2254656},
    isbn = {978-1-4503-1287-5},
    keywords = {human-computer interaction, implicit knowledge in the web, information
    extraction, information visualization},
    location = {Capri Island, Italy},
    numpages = {4},
    owner = {Gabriel},
    timestamp = {2012.07.30},
    url = {http://doi.acm.org/10.1145/2254556.2254656}
    }

2011

  • [PDF] Sandra Gama, Gabriel Barata, Daniel Gonçalves, Rui Prada, and Ana Paiva. Sara: social affective relational agent: a study on the role of empathy in artificial social agents. In Proceedings of the 4th international conference on affective computing and intelligent interaction - volume part i, ACII'11, pages 507-516, Berlin, Heidelberg, 2011. Springer-Verlag.
    [Bibtex]
    @INPROCEEDINGS{Gama2011,
    author = {Gama, Sandra and Barata, Gabriel and Gonçalves, Daniel and Prada,
    Rui and Paiva, Ana},
    title = {SARA: social affective relational agent: a study on the role of empathy
    in artificial social agents},
    booktitle = {Proceedings of the 4th international conference on Affective computing
    and intelligent interaction - Volume Part I},
    year = {2011},
    series = {ACII'11},
    pages = {507--516},
    address = {Berlin, Heidelberg},
    publisher = {Springer-Verlag},
    acmid = {2062837},
    isbn = {978-3-642-24599-2},
    keywords = {affective computing, conversational agent, empathic agent, social
    penetration},
    location = {Memphis, TN},
    numpages = {10},
    owner = {Gabriel},
    timestamp = {2012.07.30},
    url = {http://dl.acm.org/citation.cfm?id=2062780.2062837}
    }

2010

  • [PDF] Gabriel Barata, Ricardo Dias, Sandra Gama, Manuel João Fonseca, and Daniel Gonçalves. Pesquisa interactiva de fotografias com base na regra dos terços. In Proceedings of the 4th portuguese conference on human-machine interaction, Interacção '10, Aveiro, Portugal, 2010.
    [Bibtex]
    @INPROCEEDINGS{Barata2010,
    author = {Barata, Gabriel and Dias, Ricardo and Gama, Sandra and Fonseca, Manuel
    João and Gonçalves, Daniel},
    title = {Pesquisa Interactiva de Fotografias com Base na Regra dos Terços},
    booktitle = {Proceedings of the 4th Portuguese Conference on Human-Machine Interaction},
    year = {2010},
    series = {Interacção '10},
    address = {Aveiro, Portugal},
    owner = {Gabriel},
    timestamp = {2012.07.30}
    }
  • [PDF] João Teixeira, Gabriel Barata, and Daniel Gonçalves. Metabrain - conhecimento na era do petabyte. In Proceedings of the 4th portuguese conference on human-machine interaction, Interacção '10, Aveiro, Portugal, 2010.
    [Bibtex]
    @INPROCEEDINGS{Teixeira2010,
    author = {Teixeira, João and Barata, Gabriel and Gonçalves, Daniel},
    title = {Metabrain - Conhecimento na era do PetaByte},
    booktitle = {Proceedings of the 4th Portuguese Conference on Human-Machine Interaction},
    year = {2010},
    series = {Interacção '10},
    address = {Aveiro, Portugal},
    owner = {Gabriel},
    timestamp = {2012.07.30}
    }

2009

  • [PDF] Gabriel Barata, Tiago Guerreiro, and Daniel Gonçalves. Automating repetitive tasks in user interaction. In Proceedings of the 15th portuguese conference on pattern recognition, RecPad '09, Aveiro, Portugal, 2009.
    [Bibtex]
    @INPROCEEDINGS{Barata2009,
    author = {Barata, Gabriel and Guerreiro,Tiago and Gonçalves, Daniel},
    title = {Automating Repetitive Tasks in User Interaction},
    booktitle = {Proceedings of the 15th Portuguese Conference on Pattern Recognition},
    year = {2009},
    series = {RecPad '09},
    address = {Aveiro, Portugal},
    owner = {Gabriel},
    timestamp = {2012.07.30}
    }
  • [PDF] Gabriel Barata, Tiago Guerreiro, and Daniel Gonçalves. Blaze - automatizando a interacção em interfaces gráficas. In Proceedings of the 17º encontro português de computação gráfica, EPCG 17, Covilhã, Portugal, 2009.
    [Bibtex]
    @INPROCEEDINGS{Barata2009a,
    author = {Barata, Gabriel and Guerreiro,Tiago and Gonçalves, Daniel},
    title = {Blaze - Automatizando a Interacção em Interfaces Gráficas},
    booktitle = {Proceedings of the 17º Encontro Português de Computação Gráfica},
    year = {2009},
    series = {EPCG 17},
    address = {Covilhã, Portugal},
    owner = {Gabriel},
    timestamp = {2012.07.30}
    }